Izotope audio repair plugins are helpful tools for many applications to clean up your audio. From dialogue editing to cleaning up live recordings, there is bound to be an Izotope plugin for what you need. For this demonstration, we will go into a bit of detail specifically in the Izotope RX Connect application which is included in the RX Standard and Advanced bundles.
Sound editor Mak Kellerman has been working on some cool new projects here at Boom Box Post lately. For this weeks blog post, Mak will give us an inside look at something he designed for sounds for a video game.
You may recall that I’ve written about creating signature sounds in the past. So, why write another post on the same topic? First of all, creating signature sounds is a skill that is absolutely essential to to setting yourself up as a high-quality professional sound designer. Second, that post covered a practical approach to designing signature sounds such as working on one sound at a time and designing in context. Here, I’d like to walk you through my actual creative process on a particular project.
This week, we welcome a new class of Boom Box interns to join us through the rest of the 2018 calendar year. For this blog post, we will sit down with Peter Kay and learn more about him and what he is excited for starting the internship.
When starting out as a freelance sound designer, you often have to work on a budget. Many effects are usually compromised; a large one being foley. Not everyone has access to a foley stage or has the budget to rent one out and hire a walker. A good alternative to filling in the footsteps of foley is to do it digitally. The most well-known plug-in that is used in digital foley is Kontact, a sampler from Native Instruments. Although the plug-in is great in its own rights, it has a hefty price tag for new sound designers. With inspiration from my colleagues, I searched for an affordable sampler that can also be used for digital foley and came across one that is often overlooked: Structure Free.
Our sound effects editor Jessey Drake has been working on a lot of fun and creative things for us lately so for this months Focus on the Creative post, Jessey is going to break down how she created a unique sound for mind control.
A while ago we did a blog post about favorite audio tools our Boom Box editors enjoy and are using lately. New plug-ins, techniques and libraries are coming about all the time so I thought I'd check in with some of them now to see if there are any new tools they could share with us.
We’ve all been there. There's an action or object on screen that isn’t in a sound effects library at your disposal. This can be a tricky or fun and creative situation to be in. Working on ever changing animation, this situation comes up all the time. Here are a few tips and tricks to help re create realistic on screen sound effects.
I worked on a project recently that had a giant wooden monster transformation. Here's how I designed it!
A few weeks ago, I sent out our intern Katie Maynard on a field recording mission to find record backgrounds and other cool sounds she came across. This week, our other intern Sam Busekrus was sent out on the same challenge but came back with much different sounds. Lets see what she came across!
I often times need to pitch dialogue on the mix stage. For this week’s blog post, I wanted to pit a few built in Pro Tools pitching plugins as well as some affordable alternatives against one another. Is there a one size fits all option for pitching? Do some plugins work better in certain situations than others? I’m not ashamed to say I had never taken the time to do a comprehensive head to head test until now. The results were very surprising.
A few weeks ago we talked with our intern Katie Maynard about her interest in film, audio, and what she is most excited about for her internship here at Boom Box Post. This week, we'll chat with our other intern Sam Busekrus to learn more about her and what she has enjoyed from the internship so far.