Here at Boom Box Post our slogan is to focus on the creative. While that’s at the top of our list, a close second is focusing on the positive. This is easily reflected in our extensive backlog of blog posts. Favorite Free Apps, Most Loved Plugins, Favorite Cartoon SFX, the list goes on and on. But not everything can be our favorite. So this week I asked the Boom Box Post team to share their least favorite sounds.
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Sound
One of our most popular blog series is Glossary of Sound Effects, of which we have done 3 parts. On the original post, we get a ton of questions asking what keywords should be used when trying to find very specific sounds. I decided to relay a few of these questions to our editorial team. I’m very curious what buzzwords they will recommend.
March marks 1 full year of lockdown and WFH for most of the world, including the Boom Box Post team. It took some creativity and planning, but over this past tremulous year our team was able to virtually come together for some team building fun! Take a look at some of the activities we held to help us stay connected.
With the changing of the seasons comes a whole new world of sound. So, let’s discuss some key summertime sounds to keep an ear out for and record to bulk up your SFX library this time of year!
A few years ago our team was challenged to capture a singular sound that provides insight to their everyday life. I thought it’d be fun for our editors to take on this challenge again, but this time it's quarantine edition!
Dynamics processing is valuable for many kinds of audio work. Compressors, Limiters and Transient Shapers have become so ubiquitous that you would struggle to find a piece of recorded music, film or television show where one of these tools was not used. These processes have applications for the sound editor as well, allowing you to control dynamics in your own recorded sound effects or beef up a key element in a build for a big moment. In this basic overview, I’m going to talk about a specific plug-in for the three types of processing mentioned above, but the principles discussed here can apply to any manufacturer’s software, or even hardware tools.
As sound editors and designers, it’s always fun to talk about the techniques and tools we use to create out-of-this-world effects. At Boom Box, we’re often teaching each other new plug-ins to broaden our “sonic toolbox” and take our work to new heights. All of these tools and tricks-of-the-trade are necessary for us to do our job, but it’s important to remember that our job is that of a storyteller. Everything we create (however we choose to create it) must support, and perhaps elevate the storyline. In my personal experience, I have found that the quality of my work shines when I allow the story to guide my decisions specifically when editing “toony” effects, backgrounds, and design.