Viewing entries tagged
Audio

LUNCH AND LEARN: HOVER VEHICLE DESIGN

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LUNCH AND LEARN: HOVER VEHICLE DESIGN

For this blog post I decided to talk a bit about a tool I frequently use when designing hover vehicles. Waves MondoMod is a great modulation tool and super user friendly to use and play around with to create phasing and oscillation effects. While you can use it for a variety of effects, I really enjoy using it to its more extremes in creating scifi sounds like hovercrafts.

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LUNCH AND LEARN: DYNAMICS PROCESSING FOR SOUND EDITORS

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LUNCH AND LEARN: DYNAMICS PROCESSING FOR SOUND EDITORS

Dynamics processing is valuable for many kinds of audio work.  Compressors, Limiters and Transient Shapers have become so ubiquitous that you would struggle to find a piece of recorded music, film or television show where one of these tools was not used.  These processes have applications for the sound editor as well, allowing you to control dynamics in your own recorded sound effects or beef up a key element in a build for a big moment. In this basic overview, I’m going to talk about a specific plug-in for the three types of processing mentioned above, but the principles discussed here can apply to any manufacturer’s software, or even hardware tools.

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