Viewing entries tagged
sound editing skills

LUNCH AND LEARN: Designing Custom Sound Effects From A Library

1 Comment

LUNCH AND LEARN: Designing Custom Sound Effects From A Library

A common practice I see among newer editors is cutting directly from a sound effects library, and leaving it at that. Depending on what your library is like, that’s not always a bad thing. Some libraries are putting out some incredible content right now, and sometimes you find exactly what you’re looking for. However, the plop-and-drop method of cutting sound effects doesn’t always get the job done. A lot of projects call for a more custom sound palette than what you’d already find sitting in a library. Certain scenes, certain moments, sometimes even full series or projects call for a more specific, bespoke approach.

1 Comment

Designing a Non-Traditional Motor

Comment

Designing a Non-Traditional Motor

Not too long ago, I was given the creative opportunity to build a unique version of a camper van out of non-traditional motor sounds. The job was to make something that resembled a motor out of sounds that were not machinery or would sound like a realistic engine. This was a fun challenge and proof of concept that you can make a motor out of anything!

Comment

Four Portfolio Reel Tips

Comment

Four Portfolio Reel Tips

Constructing a portfolio reel for the first time can be daunting, but it’s an effective method to show recruiters and potential employers your skill set in post-production audio editing. I noticed in my own job search that many employers encourage and even require them. While many audio-post production internships or college programs can offer helpful guidance for building portfolio reels, not everyone has these resources. So, here are four tips for making your portfolio reel.

Comment

Three Basic Skills Every Sound Editor Must Master

Comment

Three Basic Skills Every Sound Editor Must Master

We have sound editors coming in to test for us on a regular basis. The single most common difference between an editor who has worked largely alone versus one that has worked within a sound team is the lack of knowledge when it comes to the basics. There are three concepts I consider essential that I ask edit testers about right off the bat: Perspective Cutting, Stair Stepping, Color Coding. I can learn a lot about their familiarity with these concepts based on their response. Even a slight hesitance to answer is a dead giveaway; you’ve only worked alone and without much direction.

Comment