With a seemingly limitless number of plugins at our fingertips today, it's easy for the most rudimentary tools to go under appreciated. Among the Avid stock plugins, one of THE most frequently used, yet lesser discussed is the 'Reverse' AudioSuite. This tool is as simple as they come, but what it lacks in bells and whistles it makes up for in creative potential. Today I thought I'd discuss a few ways I like to use it and demonstrate with examples.
Viewing entries tagged
horror
We love to put our editors to the test to see what kind of SFX builds they can come up with! For Halloween this year, we thought it would be fun to see how well they can design a realistic, classic Halloween creature. From werewolves, vampire, and zombies, to banshees, let’s see what they came up with!
Picking up where Kate left off back in 2015, I decided to try my hand at crafting a soundtrack that evoked the spirit of slasher movies! Including all the cliche hits like chainsaws, blood curdling screams, jump-scares and spooky forests. Take a listen!
To celebrate Halloween in a gruesome style, we decided to do part two of: Death by Sound Effect. We came up with a cause of death and put our editors to the task to create a gross, gruesome sound build. Let’s see what they came up with!
For this month's interview post I sat down with Brad Meyer, a sound effects editor here at Boom Box Post. Brad spends a lot of his time designing exciting, signature sound effects for his shows, especially vehicle sound effects, using both custom recordings and sound library material. Brad sat down with me to talk about his process for creating the signature sound effects for a demonic race car that is possessed by monsters.
To celebrate Halloween in gruesome style we came up with a unique challenge for our editors: Death by Sound Effect! To kick off the creativity, we asked the team to come up with bone-chilling, funny bone-tickling and gut-wrenching ways to die, and threw all of their ideas into a hat. Each participating editor was randomly assigned a form of savage expiration, and encouraged to be creative in their approach to a sound effect representative of that event.