Foley is a crucial element in the world of filmmaking and audio production. It refers to the art of creating and recording sound effects to synchronize with the visual elements of a film or other visual media. The history of Foley can be traced back to the early days of cinema, and it has since evolved into a specialized and essential field within the film and television industry.
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We are extremely proud to announce the release of our latest Boom Box Library: Foley Essentials!
The Foley Essentials SFX Library contains footstep, scuff, and drag sound effect recordings on a variety of surfaces. Surfaces include dirt, creaky floorboards, brick, leaves, grass, gravel, mud, sand, snow, water puddles, and wood. Each surface was walked with several shoe options including leather dress shoes, high heels, and sneakers.
In past blog posts, we have mentioned different ways to optimize Kontakt, or other samplers, to digitally walk foley for our shows and how advantageous it has been in animation. It often involved pulling walk cycles into Pro Tools and cutting up small samples then exporting the samples and pulling them into Kontakt. This method, although convenient, is not the only way to create footstep samples. In this blog post, I will do my best to give instructions on how to create samples without having to cut up the original audio file in Pro Tools; and instead splice or split the original audio file within Kontakt then mapping it to your desired keys, keeping the source file intact! Woohoo, get excited!