Viewing entries tagged
Sound Effects

Pitch Plugin Shootout!

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Pitch Plugin Shootout!

I often times need to pitch dialogue on the mix stage. For this week’s blog post, I wanted to pit a few built in Pro Tools pitching plugins as well as some affordable alternatives against one another. Is there a one size fits all option for pitching? Do some plugins work better in certain situations than others? I’m not ashamed to say I had never taken the time to do a comprehensive head to head test until now. The results were very surprising.


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Inside Sound Design: High Powered Energy Skates

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Inside Sound Design: High Powered Energy Skates

In this month's Inside Sound Design, we have a brief chat with sound effects editor Kevin Hart.  Kevin is a passionate member of the Boom Box Team who experiments with integrating other DAW's and softwares into his workflow.  You can read about his method for creating dynamic fight backgrounds in Ableton Live here.  In this post, Kevin shares his ideas and methods for creating the sound of high powered, electricity-based energy skates.

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Boom Box's Favorite Cartoon Sound Effects

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Boom Box's Favorite Cartoon Sound Effects

Some things never stop being funny, no matter how much time has passed.  This is also true for sound effects.  Some classic sound effects and jokes we use have been around for more than half a century!  Kate gave an excellent run down of animation sound's origin in her THE HISTORY OF ANIMATION SOUND post, and many sounds devised by Carl Stalling, Treg Brown and Jimmy MacDonald(and the derivatives of their sounds) are still being used by sound editors today!  This week, I asked a few of our editors to tell me about their favorite cartoon sound effects.

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Lunch and Learn: Surround Panning For the Sound Effects Editor

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Lunch and Learn: Surround Panning For the Sound Effects Editor

I’ve been very fortunate to have the unique opportunity to see both sides of the post production coin, if you will. Being this sort of sound effects editor/re-recording mixer hybrid has really propelled my understanding of the post production sound process and has expanded the depth at which I create that sound tenfold. I’ve come to find that the two roles compliment each other and I find myself using skills from one discipline in that of the other (and vice versa) on a daily basis. First and foremost, I will always have an affinity for sound effects editing. The single most mixer-related skill that has improved that affinity, and one that I cannot edit without, is panning automation. More specifically, panning automation in a 5.1 or surround space.

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Sound Effects Microphone Shootout!

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Sound Effects Microphone Shootout!

Here at Boom Box Post we do a lot of wild sound effects recording.  In the last year we’ve recorded props as varied as children’s ball pits, seed pods from trees, laser swords, metal impacts, metal screeches with dry ice, christmas lights, human and non-human screams, zombie moans, body drags, two different Ford Mustangs and of course: farts.  We’ve used a wide variety of different equipment to accomplish these recording goals.  For our most recent vehicle recording(blog post coming soon) we rented a few additional microphones and took advantage of the new gear to set up a brief microphone shootout.  The microphones we compared were the Sennheiser MKH 8050, a compact super-cardiod condenser, the Sennheiser MKH 8060, a short shotgun based on the same capsule as the 8050 and the Neumann KMR 82i, a highly directional short shotgun.  All three are popular choices for sound effects and film production recording.  We wanted to test the timbre and character of each microphone as well as how they interacted with the acoustics in our edit bays.  To test the mics we recorded a variety of sample material similar to the type of recordings we make.

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Focus on the Creative: Tess Fournier on Retro Future-Tech

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Focus on the Creative: Tess Fournier on Retro Future-Tech

Welcome back to our new series of monthly blog posts called Focus on the Creative!  These posts will be formatted like a short and casual interview focusing on the topic of creativity and design in our daily work.  This month I talked with award-winning sound effects and foley editor Tess Fournier to chat about her design for a retro-inspired sci-fi machine.  

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